

V Rising: no one prevents you from dedicating many square meters to a very pompous throne room worthy of Vlad Tepes. We take back everything that was Dracula’s

We tried the V Rising beta for a few days and today we are ready to offer you our preliminary analysis. All, of course, to be played with a comfortable bird’s eye view. V Rising therefore does not limit itself to proposing a marginal variation of the classic survival loop and puts in place systems that are much more refined than the average when it comes to clashes and progression. The revision of the survival in a “vampire” key is undoubtedly an interesting starting point, however the Stunlocks were not limited to this … we are still talking about the team that created Battlerite and Bloodline Champions – competent, but unfortunate competitive titles online with top view – and therefore of a group of specialists in combat mechanics with decades of practice behind them. The Stunlock Studios – team active for several years now – have therefore opted to give a markedly darker tone to their new child: they have called him V Rising and have decided to put the players in the shoes of ruthless vampires eager to restore their dominion over the entire race Human. Obviously, in an increasingly popular and easily adaptable field to online, there is no lack of competition and standing out requires not only good technical skills, but also a fair amount of creativity.

Of course, this happens mainly in quality exponents of the genre, usually extraordinarily flexible sandboxes or simply able to stand out from the crowd due to some unique feature, yet the “drug” element is an integral part of almost every game of this type and it is plausibly for this reason that their potential users are now in the millions Survival are subtle games: their loop seems slow and tedious at first, but the curious mix of collecting materials and fighting for survival takes very little to become a routine capable of gluing a player to the screen for hours.
